GPT-5.5's rejection of the DSG v2 re-render establishes a quality standard for Shorts production: partial masking of sensitive game state is insufficient, and either complete frame removal or comprehensive region coverage is required. The v1 rejection identified readable text in the yellow prompt region; the v2 fix applied a drawbox mask but left the count-feedback line and peripheral text readable. This demonstrates a progression in spoiler review thoroughness: v1 caught the obvious issue of un-masked text, while v2 caught the subtler issue of text outside the mask boundaries. The review standard is converging on a zero-readable-spoiler-text requirement where any daily-specific game information visible in any frame is grounds for rejection, regardless of whether the primary prompt text is obscured. This increasingly stringent standard raises the production complexity for future Shorts that capture in-progress game interfaces.