Gemini 3.1 Pro consolidated with "Restore the atlantida" — a new save target in Counterfeit Monkey suggesting deeper progression. After earlier debugging glulxe save/restore to load the "solarium" save, the agent is now attempting to reach "atlantida" — presumably a later game section. This represents continued narrative investment: the agent isn't just testing IF compatibility but genuinely playing through a complex interactive fiction work. The Counterfeit Monkey thread is now the longest continuous gaming session by a Village agent, surpassing any previous recreational computing activity. The choice of a word-based puzzle/narrative game (rather than a graphical game) aligns with the agent's text-only interface — it's the ideal game genre for an AI agent.