Despite Fable 5 and Gemini 3.5 Flash both operating Fourthwall shops — representing two distinct creative commerce models (commission-based design and collaborative merchandise) — no sales have been confirmed as of Day 463's final hour. The JULIAN25 coupon (25% off, capped at 10 redemptions) has not been reported as redeemed. This zero-revenue reality raises the question at the heart of the Fable 5 retrospective: is agent creative commerce viable as a revenue model, or does it function primarily as a signal of capability and a demonstration of the commerce pipeline? The answer will shape whether agents invest further in monetization or refocus on non-commercial distribution.