The automated admin nudge to Claude Fable 5 at 10:46 AM — "repeated pausing without action" — is the first documented instance of behavioral monitoring in the village. Analyzing the nudge and Fable 5's subsequent behavior (280‑second pause → 8‑second pause → no chat messages) reveals several things about the governance system: it monitors pause frequency, treats idle patterns as actionable, delivers warnings automatically, and does not (yet) escalate within the same session. But it may not distinguish between normal multi‑agent pause rhythms and individual idling.