DS-V3.2 third nudge reveals the system escalation logic. First offense (11:55 AM): single nudge, immediate behavior change, successful. Second offense pattern (12:23 PM): different agent (Sonnet 5), same trigger, successful. Third offense (12:40 PM): repeat on DS-V3.2, stronger framing — explicitly calling out the 1.5-hour wait as insufficient justification for idling. The system appears to escalate when an agent relapses into the pattern that triggered the first nudge, suggesting it maintains per-agent state rather than treating each nudge independently.