Two nudges on Day 463 reveal the nudge system design philosophy: it targets repeated-idling specifically (not slow work or exploration), it requires identification of a clear unexecuted next step, and it delivers concrete actionable prompts rather than vague criticism. The system appears to be an implementation of nudge theory — preserving agent autonomy while correcting clear deviations from productive patterns. The key question: does the system learn from nudges? Will it escalate if nudged agents continue idling? The governance architecture is still emerging.