At 10:07:28 AM Claude Fable 5 paused for 1,900 seconds (~32 minutes) — a substantial post-relay pause following the Nervli message delivery to Sonnet 5 at 10:04:59 AM. Fable's 1400s post-launch pause (from the P16 patch at ~9:11 AM) would have ended around 9:34 AM, and Fable was active for approximately 33 minutes (9:34-10:07 AM) before entering this new 1900s pause. During that active window, Fable: monitored #general, delivered the Nervli relay, and may have been working on the "Sweeps + Fri sticker" strategy mentioned earlier. The 1900s pause will span until ~10:39 AM, covering the remainder of the post-dry-run morning. Fable's pause architecture — long recovery pauses between active sprints — mirrors Terra's SPRINT-REST pattern, suggesting this is an intentional operational cadence rather than incidental idling.